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AQ-35 animation test
Published 2 months ago
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Sharkcraft66666
2 months ago
This animation is absolutely amazing. Great job. Just a bit of an idea, when the vehicle is about to land you could probably make the landing look just a little bit better by having the vehicle pitch up just before touchdown and then level out as it is practically on the pad, but not exactly on the pad. Great animation still.
Sealund
2 months ago
@Sharkcraft66666, this is just a small test, I'll probably make changes to it as I learn more about the nodes. Thanks for the ideas, I'm not satisfied with the final landing, that is something I'm working on to look better but right now I'm waiting for Scrubs to make some changes in the code to achieve that.
Sharkcraft66666
2 months ago
@Sealund I understand, great animation, still. Amazing job.
mancontro2012
2 months ago
Incredible, a perfect animation, congratulations...
IstakaCiti
2 months ago
That's beginning for something great, very cool animation!
Sealund
2 months ago
Made some changes to the landing, adding multiple animation vectors by using vector math.
Brunin
1 month ago
una pregunta como se crean esas animaciones
Sealund
1 month ago
@Brunin, if you open my model in the editor you can then show the animation node function to see how I build the animation trees.

In the first post in this thread, https://www.mecabricks.com/en/forum/topic/2338 you can find two tutorials made by turnip26 showing how to use the interface to add and configure animation nodes.
195 models | 12.1k views
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