2475 Posts
A new part system is currently being implemented in Mecabricks and the public section of the specification related to decoration is being described below.

The previous revision presented in this thread is now obsolete and shall not be used anymore unless you are a decoration admin in which case both versions shall be uploaded during the transition period.

Color Textures
This texture type is compulsory. It shall only include the printed areas as well as the stickers. The background shall be fully transparent as the base material(s) (e.g. solid, speckle, metal, etc.) can be set independently in the workshop using the material selector.

The transparent areas of stickers printed on a transparent base is ignored on this texture.

Only colour values from the Mecabricks colour chart shall be used for a full support on all Mecabricks applications.

Image

Data Textures
This texture is required for stickers or if the printed areas include metal inks.

This is a non-colour image texture. Data contained in the 3 channels is:

Red: Metal ink for printed areas or for stickers (Materials 334, 335, 336, 337, 344 and 345)
Green: Chrome ink for stickers
Blue: Sticker shape

Image

Image

Image

File size optimisation
Data textures can be optimised in order to reduce the file size. On the contrary of the color textures, the three R, G and B channels are used as masks and therefore reducing the number of possible values to 256 instead of 16.7M doesn't have any impact. It will often divide the size by two.

Image
30 Sep 2019, 06:53
Edited 30 Sep 2019, 08:39
107 Posts
This is looking great, I can’t wait for the new system, I just have one question, how will dual-moulded parts be handled and what maps will they use?
30 Sep 2019, 12:26
2475 Posts
No maps needed anymore. That is all handled in the background for you.
30 Sep 2019, 12:46
312 Posts
Following...
30 Sep 2019, 14:44
107 Posts
Wow, that’s great!
1 Oct 2019, 00:14
16 Posts
I can't get make my own textures. I don't know why its not working. Any help?
22 Nov 2019, 14:14
107 Posts
You can't make textures in MB, you need to use a program like Gimp, Photoshop or Inkscape.
23 Nov 2019, 00:24
16 Posts
Okay.
23 Nov 2019, 18:38
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